![]() ![]() To change that callsign, go under modules, group modifiers and bring out set callsign. You see? When you walk into the trigger, it says something? But it has a callsign? Here we observe "sidechat" we can replace this with any channel like this: Here you replace Unitname with whatever you have named the unit. Here, you need to put what you want to say. ![]() Just keep the unit out of it for now.Īctivation: Blufor/opfor/independant(depends on which side you want to let talk) Make him 'player' give him a name, in the Name field top right. Set Callsign, which is in Modules>Group Modifiers>Set Callsignįirst of all, you want to place a unit on the map. It is very simple and requires only one line of code. ![]() This can range from anything to anything. In this tutorial, we'll be going over how to make units say something in a channel. ![]()
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